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Blender Git Statistics -> Developers -> Matpi

Quentin Wenger (Matpi)

Total Commits : 10
Master Commits : 8
Branch Commits : 2
First Commit : May 27, 2015
Latest Commit : October 23, 2016

Commits by Month

DateNumber of Commits
October, 20161
September, 20160
August, 20160
July, 20160
June, 20160
May, 20160
April, 20160
March, 20160
February, 20160
January, 20161
December, 20150
November, 20150
October, 20150
September, 20150
August, 20150
July, 20152
June, 20155
May, 20151

Commit Distribution

PathNumber of Commits
master8
init1
blender-v2.75-release1

Favourite Files

FilenameTotal Edits
blendVideoTex.cpp2
bge.types.KX_BlenderMaterial.rst2
bge.types.KX_PolygonMaterial.rst2
bge.texture.rst2
bge.texture.1.py2
bge.texture.py2
DNA_scene_types.h1
ImageRender.cpp1
bge.types.KX_FontObject.rst1
properties_data_modifier.py1

File Changes

ActionTotalPer Commit
Modified262.6
Deleted20.2

Code Changes

ActionTotalPer Commit
Lines Added34843.5
Lines Removed58573.1

Latest commits Feed

Revision e0a34e9 by Quentin Wenger / Brecht Van Lommel (master)
October 23, 2016, 12:35 (GMT)
Displace modifier: add global/local space option for X/Y/Z/XYZ directions.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2309
Revision 370a8ee by Quentin Wenger / Sergey Sharybin (master)
January 14, 2016, 10:33 (GMT)
Add compression modes for TIFF images

This patch aims at providing multiple compression modes for TIFF output,
particularly uncompressed mode.

At this moment have None, Deflate, LZW and Pack Bits modes been integrated,
mimicking The GIMP export modes (except JPEG mode, which returned encoding
errors).

More modes could be added if needed.

Default remains Deflate.

Reviewers: campbellbarton, mont29, sergey

Differential Revision: https://developer.blender.org/D1709
Revision 6ed1a1a by Quentin Wenger / Porteries Tristan (master)
July 6, 2015, 19:48 (GMT)
BGE: bge.texture API documentation enhancement

This patch attempts to improve and review the documentation of bge.texture, as requested in the [[ http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/GameEngine#Video_Texture | TODO list ]].

More specifically, it

- fixes the rst syntax, including titles of the examples bge.texture.py and bge.texture.1.py;

- adds, standardizes and reviews description of the API elements, particularly signatures, types, etc.

- adds SOURCE_* constants to the doc

- splits the doc into thematical parts (Video, Image, Texture, and Filter Classes, Functions, Constants).

Notes:

- The parameter "mode" of ImageBuff.plot has to be described better. Actually, the whole set of IMB_BLEND_* constants (from IMB_imbuf.h) should be exposed to Python. I'll do that in a future diff, and complete the doc at the same moment (adding those IMB_BLEND_* constants to the Constants part of this doc).

- The option of using webcams in VideoFFmpeg is still particularly not well documented. I am planning to make a proposal about fixing T18634 (and its corresponding TODO in the list) by integrating OpenCV in the BGE (and Blender?). The idea would then probably be to add a new class, f.ex. ImageWebcam, making this functionnality more specialized. So for now I don't think it is worth to document that part much.

This patch fixes T44284 too.

Reviewers: moguri, kupoman, campbellbarton, panzergame, lordloki

Reviewed By: panzergame, lordloki

Subscribers: hg1

Projects: #game_engine, #game_python, #documentation

Maniphest Tasks: T44284

Differential Revision: https://developer.blender.org/D1352
Revision 108b2f8 by Quentin Wenger / Porteries Tristan (init)
July 6, 2015, 18:31 (GMT)
BGE: bge.texture API documentation enhancement

This patch attempts to improve and review the documentation of bge.texture, as requested in the [[ http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/GameEngine#Video_Texture | TODO list ]].

More specifically, it

- fixes the rst syntax, including titles of the examples bge.texture.py and bge.texture.1.py;

- adds, standardizes and reviews description of the API elements, particularly signatures, types, etc.

- adds SOURCE_* constants to the doc

- splits the doc into thematical parts (Video, Image, Texture, and Filter Classes, Functions, Constants).

Notes:

- The parameter "mode" of ImageBuff.plot has to be described better. Actually, the whole set of IMB_BLEND_* constants (from IMB_imbuf.h) should be exposed to Python. I'll do that in a future diff, and complete the doc at the same moment (adding those IMB_BLEND_* constants to the Constants part of this doc).

- The option of using webcams in VideoFFmpeg is still particularly not well documented. I am planning to make a proposal about fixing T18634 (and its corresponding TODO in the list) by integrating OpenCV in the BGE (and Blender?). The idea would then probably be to add a new class, f.ex. ImageWebcam, making this functionnality more specialized. So for now I don't think it is worth to document that part much.

This patch fixes T44284 too.

Reviewers: moguri, kupoman, campbellbarton, panzergame, lordloki

Reviewed By: panzergame, lordloki

Subscribers: hg1

Projects: #game_engine, #game_python, #documentation

Maniphest Tasks: T44284

Differential Revision: https://developer.blender.org/D1352
Revision 6f17fb8 by Quentin Wenger / Porteries Tristan (master)
June 24, 2015, 20:34 (GMT)
BGE: Missing dot in 2d filter actuator documentation.
Revision fc668df by Quentin Wenger / Porteries Tristan (master)
June 24, 2015, 13:31 (GMT)
BGE: Fix 2dfilter actuator mode constants.
Revision 49aa7b1 by Quentin Wenger / Porteries Tristan (master)
June 24, 2015, 11:03 (GMT)
BGE: Fix color used as background in VideoTexture.

Now we use color converted (if we do a color management) by the setter for background color in VideoTexture (ImageRender & ImageMirror).

Reviewers:panzergame
Revision c2420fe by Quentin Wenger / Sergey Sharybin (blender-v2.75-release)
June 18, 2015, 15:24 (GMT)
BGE: remove outdated doc of KX_PolygonMaterial, update doc of KX_BlenderMaterial

This patch suppresses the outdated KX_PolygonMaterial.rst documentation file and moves the example contained in it into KX_BlenderMaterial.rst.
The file KX_BlenderMaterial.rst receives some extra formatting changes (lists are not supported in methods arguments types).

Reviewers: kupoman, campbellbarton, lordloki, panzergame, moguri

Reviewed By: panzergame, moguri

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1355
Revision a62392d by Quentin Wenger / Porteries Tristan (master)
June 17, 2015, 20:43 (GMT)
BGE: remove outdated doc of KX_PolygonMaterial, update doc of KX_BlenderMaterial

This patch suppresses the outdated KX_PolygonMaterial.rst documentation file and moves the example contained in it into KX_BlenderMaterial.rst.
The file KX_BlenderMaterial.rst receives some extra formatting changes (lists are not supported in methods arguments types).

Reviewers: kupoman, campbellbarton, lordloki, panzergame, moguri

Reviewed By: panzergame, moguri

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1355
Revision be4d34c by Quentin Wenger / Jorge Bernal (master)
May 27, 2015, 15:18 (GMT)
BGE Python API: Completing doc for bge.types.KX_FontObject

This adds description of the Font object and about its (only one)
attribute, as well as an example of use.

Reviewers: campbellbarton, fsiddi, dfelinto, moguri

Reviewed By: dfelinto

Subscribers: lordloki

Projects: #documentation, #game_engine

Differential Revision: https://developer.blender.org/D863

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